Mastercard launches “Thank the Fans” campaign at League of Legends® Esports 10th Anniversary Celebration
October 29, 2020 | HONG KONGDigital Priceless® Experiences, Special Capsule Collection and In-Game Digital Goods Roll Out for Fans through Priceless.com on October 31, 2020, timed with World Championship Finals and Opening Ceremony presented by Mastercard
Mastercard followed through on their promise to “Thank the Fans” of League of Legends Esports to celebrate the 10th anniversary of Worlds.
Coinciding with the World Championship in Shanghai, where the annually anticipated Opening Ceremony presented by Mastercard preceded the competition, and in addition to a broadcast spot that debuted in English and Mandarin, Mastercard premiered a series of Digital Priceless Experiences featuring pro players, streamers and on-air talent, a special capsule collection created in partnership with Riot Games and CLOAK, and the limited release of in-game digital goods known as Riot Points (RP).
The campaign is themed to the anniversary, celebrating the esport and showing appreciation for the global fans’ contribution to its success.
“When Mastercard delivers experiences that people are passionate about, we see unequivocal joy and excitement among our consumers. The passion League of Legends esports fans have for the game is undeniable,” said Raja Rajamannar, Chief Marketing and Communications Officer, Mastercard. “I’m excited to celebrate the 10-year anniversary of the esport by thanking the fans, players and shoutcasters by curating once-in-a-lifetime opportunities. This sport brings people of different backgrounds and ages from around the world together through a common interest - and that is priceless.”
Digital Priceless Experiences supporting Thank the Fans had its Priceless.com launch on October 31, 2020 at 6:00pm HKT, with new experiences unveiled hourly for ten hours, available for RSVP on a first- come, first-served basis. From workshops to meet-and-greets, these once-in-a-lifetime opportunities featured top streamers and shoutcasters, such as a Worlds Recap with G2 Esports head coach GrabbZ and a Shoutcaster Workshop with Ender and Excoundrel.
Mastercard simultaneously released a capsule collection on Priceless.com designed in partnership with Riot Games and gaming lifestyle brand CLOAK. Featuring a signature cloak, long sleeve t-shirt, duffel bag and puzzle, the collection’s design was inspired by the overall League of Legends esports 10th anniversary “Take Over” campaign with each item selling for USD $10 to commemorate the occasion.
For the first 10 hours, Mastercard also distributed a limited amount of 1,380 RP bundles per hour on a first-come, first-served basis to fans as a thank you for an amazing decade of League of Legends esports.
“Thanks to the support of Mastercard and their Priceless platform, we’ve been able to elevate the game and competitions for fans around the world,” said Naz Aletaha, Head of Global Esports Partnerships and Business Development, Riot Games. “The power of partnerships, like the one we have with Mastercard, allows us to expand our reach and enhance the connection with our community.”
Mastercard became the first global sponsor of League of Legends Esports in a multi-year partnership with Riot Games announced in 2018, signifying Mastercard’s support of the esports community and further diversifying the technology company’s world-class sports and entertainment sponsorship portfolio. As part of the partnership, Mastercard curates unforgettable Priceless experiences across event activations, through Priceless.com and other various promotions to bring fans closer to the things they love about League of Legends events.
About Mastercard (NYSE: MA), www.mastercard.com
Mastercard is a global technology company in the payments industry. Our mission is to connect and power an inclusive, digital economy that benefits everyone, everywhere by making transactions safe, simple, smart and accessible. Using secure data and networks, partnerships and passion, our innovations and solutions help individuals, financial institutions, governments and businesses realize their greatest potential. Our decency quotient, or DQ, drives our culture and everything we do inside and outside of our company. With connections across more than 210 countries and territories, we are building a sustainable world that unlocks priceless possibilities for all.
About League of Legends Esports
LoL Esports is a premier global sport that attracts the attention of millions of fans around the world. There are currently over 800 professional players on more than 100 professional League of Legends esports teams competing in regional leagues across the world. Each regional league comprises approximately 10 teams that compete against one another year-round over the course of two seasonal splits. Teams earn championship points in order to qualify for the two major international competitions: the Mid-Season Invitational and World Championship. For further information, visit: www.lolesports.com and www.lolesportsmedia.com